Patch Details
Balancing tweaks and Quality of Life improvements (FOV settings, Gamepad aiming)
Now 'Fireworks', 'Contracts', 'Shock and Awe' ultimates does not disappear after death

PATCH NOTES #9
Agent's Ultimates
Kent, ultimate ability “Contracts”
- Increased damage 300 → 1200
- Decreased time between missiles 0.7 sec → 0.4 sec
- Decreased time of mark pointing 4 sec → 1.8 sec
- Decreased time for next strike 1.5 sec → 0.7 sec
- Decreased time for lock on target 1.5 sec → 1.1 sec
Reaper, ultimate ability “Execute”
- Decreased damage threshold percentage
- Passive 23% → 18%
- Active 38% → 30%
Chopper, ultimate ability “Shock and Awe”
- Decreased area of effect by 25%
- Decreased maximum placing distance 150m → 100m
Hound, ultimate ability “Hunter’s Mark”
- Increased cone width to allow multiple targets
Anansi, ultimate ability “Specter Gunship”
- Increased Gunship HP 1200 → 1800
- Increased auto-canon accuracy
Blitz, ultimate ability “EMP Rakete”
- Decreased manual explosion timer 1.25 sec → 0.3 sec
- Increased time for automatic explosion 3 sec → 4 sec
- Damage over time 50 per 0.75 sec → 150 per 0.3 sec
- Decreased explosion 1750 dmg → 850 dmg
Vehicles
Hound • LEO 1A6A1
- Fixed shell crit parameters
Blitz • LEO 1A1B
KINETIC SCHATTEN
- Changed conditional from Ramming to «Breaking enemy tracks deals 300 Shock cumulative effect to an enemy»
KINETIC SCHATTEN
- Added hull rotation speed +50%
- Decreased acceleration from 0-40 km/h +100% → +50%
Swapped places
- WUNDERCRAFT CORE ↹ DAMMERUNG BLAZE
Maps
Aircraft Carrier
Conquest Game Mode
- Aircraft Carrier has now only 4 bases, one base was removed from the carrier, and we optimized the Carrier base B position.
- Base E now became base C, and it was repositioned for better balance with base D position.
- Shipyard base D was optimized for better access for Team 2 and additional option for counter-attack as well as having more line of sight towards Team 1 home base C.
- Additional sniper balcony was added in close proximity to base D to compensate sniper balconies from base C (previous E base).
- Area between the home bases C and D was optimized for better combat navigation.
Kill Confirm Game Mode
- Aircraft Carrier had respawn from the top of the Carrier removed as it offered too much of an advantage at the wrong time.
Domination Game Mode
- Aircraft Carrier base B was repositioned to include both Carrier ship decks, optimizing the options for capturing this base.
QoL Changes
- Better aiming using gamepad
- Added FoV setting
- UX/UI Game Modes improvements
- Base M3E1 tank repainted
- Few Vendors Missions and completion requirements reworked
- Stability fixes
Disclaimer
This article was generated based on official announcements and news shared by community managers in the official Project CW Discord server. While we strive for accuracy, please refer to the official server for the most up-to-date information.