All Maps
SIZE
STATUS

Nord Oko
A snow-covered map with a circular design, offering multiple paths and central control points, designed for strategic maneuvering.
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Project Phoenix
A scientific research base set in the foothills of a mountain range offering a chaotic thunder-dome with several flanking routes.
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Sunstroke
A desert resort map with a focus on close quarter combat and flanking through city streets and construction sites.
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Blossom Crash
Set in a spring-themed environment disrupted by a recent crash, this map combines natural beauty with chaotic terrain, offering varied combat scenarios.
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Scarred City
An urban map set in a war-torn cityscape, supporting multiple game modes like Conquest, Domination, and Plant and Defuse, with a dynamic kite formation base layout.
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Nexus Dam
An industrial map featuring a massive dam structure, providing vertical gameplay opportunities and strategic choke-points.
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Aircraft Carrier
A tropical shipyard map centered around a grounded aircraft carrier, featuring dynamic elements like a moving barge and multiple flanking routes through naval warehouses.
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Ballistic Range
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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Military Training
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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Baikonur
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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Inferno
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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Moonshot
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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Ring of Fury
We're still working on documenting this map. Our team is currently analyzing its layout, design choices, and gameplay flow. A full breakdown will be available soon.
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