
AI-upscaled image based on a low-resolution asset found in the Project CW game files. This is a temporary placeholder created by the PCWStats Team and will be replaced once a higher-quality render or official image of the vehicle becomes available.
Ability Overview
Special abilities and attacks available for this vehicle
Compatible Agents
All agents that can use this vehicle
Recommended Builds
Best builds for this tank used by top players
Performance Comparison
Some charts may not reflect complete data, as certain vehicles, either in the same class or available to this agent, do not yet have published statistics due to being unreleased. Once their data becomes available, the charts will be updated accordingly.
Firepower Comparison
Survivability Comparison
Mobility Comparison
Utility Comparison
Tank Statistics
Base statistics without upgrades or perks
Firepower
Survivability
Mobility
Recon
Utility
Strengths & Weaknesses
Strengths and weaknesses based on community feedback
Strengths
This vehicle has a very low reload for a conventional cannon which gives it great damage per minute.
Despite its relatively poor accuracy this vehicle has HEAT ammo which has no falloff which is great at all ranges.
Deadzone allows this vehicle to deny enemies access to locations by create a damage and slow field which applies status to enemies that go through it.
Despite being a leopard variant this vehicle has decent armour that's capable of fending off auto-cannons and low penetration cannons with up to 250mm in some locations.
With access to Vampyr drone this vehicle can repair itself or allies from up to medium ranges, which is currently the only ranged repair ability in the game.
Weaknesses
This vehicle has poor accuracy at all stages, moving, stationary and when fully aimed.
The ammo-rack of the leopard 1a1b is hittable when they are facing towards you, which means staying stationary makes this an easy target during engagements.
Leo1a1’s ability cooldowns are quite high, making management a must for any player. Although Dead-zones and Vampyr have multiple uses, both can be destroyed by enemy fire, leaving you without. As a result players should be mindful of when they deploy these abilities.
To compound with the high cooldowns the energy cost for Leo1a1 to place his abilities is high. Although this can be somewhat offset with certain module choices, base built leo players will likely find themselves without sufficient energy reserves often.
Whilst not the worst tank on the field when it comes to moving around, Leo1a1’s top speed is in the range of much heavier tanks. Its traverse and acceleration are fairly mediocre, for a vehicle of its class it can often feel lacklustre and limits your options in close quarters.
Community Feedback
Player opinions and ratings based on community surveys:
Common Player Feedback
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Video Tutorials
Learn from video guides created by community contributors
Leopard 1A1B Gameplay
Blitz | Master Of Utilities
14320 Score - Leo 1A1B
The Cheesiest "Defender"
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Tips from Top Players
Strategic advice from players with high win rates in this vehicle:

IAmEdWards
Leopard 1A1B HaterAvoid close range engagement and play around your team at range. Try to not use vampyr drone for yourself place dead-zones in places they can't be easily shot.

esmatty
Getting static shocksYour deadzone is your strength. Take the pen debuff module, Deploy your deadzone on a corner, sit and fire away. The enemy will waste time firing at you, and you will rack up the damage.

__Shockwave
BazingaAggression is the key to succeeding with the tank, contrary to what others might state. The way to play the tank is in a direct support role, backing up your beefier Defenders by providing a buff through the Deadzone Gerat or the Vampyr Drones. Although the soft stats of the gun are not fantastic by any means, the raw DPM is enough to chew through most softer targets and break up tougher ones.

_VEN0M
9000 Power LevelManaging your energy is key. You have great abilities but they come with an expensive cost and long cooldowns. This is the key to mastering the Leo 1A1B.
Tank Summary
The Leopard 1A1B is a middleground between a support and marksman vehicle. Despite its poor accuracy the high rate of fire the lack of damage falloff makes it decent at long ranges, however its most effective position is at medium range where its poor accuracy isn't as much of a factor and its abilities have range. This allows it to use vampyr drone effectively and dish out damage at the same time.
Capable of setting up deadzones it can slow down enemy flankers, but it can't be expected win in isolated scenarios against them. It can hold its own versus such flankers when they play into its hands and get locked down by the status that deadzone applies. Its not well suited at close quarters combat but such status can create a good advantage over faster more agile vehicles.
Overall this vehicle doesn't particularly have a specific role within a team but its unique in that it has the only ranged repair ability in the entire game. Its best suited to open spaces and around other members of a team casting vampyr drones from range and using its good damage per minute to dish out damage to overly exposed enemies. It has high energy costs and long cooldowns which makes ability useage crucial. The bad accuracy is bareable and good markmanship and patience can make up for this, but can be the cause of frustration for a lot of players but the unique ability to set up deadzones and repair allies from range is a powerful set of tools to influence the battlefield.