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Tank

A Defender specializing in objective control and area denial, the XM1V boasts a focused but versatile toolkit suitable for both offensive and defensive actions. However, its limited mobility hinders its ability to quickly react to developing threats.

M1E1 Tank

AI-upscaled image based on a low-resolution asset found in the Project CW game files. This is a temporary placeholder created by the PCWStats Team and will be replaced once a higher-quality render or official image of the vehicle becomes available.

Ability Overview

Special abilities and attacks available for this vehicle

Compatible Agents

All agents that can use this vehicle

Recommended Builds

Best builds for this tank used by top players

Performance Comparison

Some charts may not reflect complete data, as certain vehicles, either in the same class or available to this agent, do not yet have published statistics due to being unreleased. Once their data becomes available, the charts will be updated accordingly.

Firepower Comparison

Survivability Comparison

Mobility Comparison

Utility Comparison

Tank Statistics

Base statistics without upgrades or perks

Firepower

0
Damage 0
Penetration 0
Aiming Speed 0
Reload Time 0
Time Between Shots 0
Shells in Magazine 0
Magazine Count 0
Time to Load Next Magazine 0
Reticle Size, Moving 0
Reticle Size, Rotating Hull 0
Reticle Size, Standing 0
Reticle Size, After Shot 0
Reticle Size, Max 0
Turret Traverse Speed, Degrees/Second 0
Gun Elevation Speed, Degrees/Second 0
Gun Depression (Front) 0
Gun Depression (Side) 0
Gun Depression (Rear) 0
Gun Elevation (Front) 0
Gun Elevation (Side) 0
Gun Elevation (Rear) 0

Survivability

0
Hit Points 0
Incoming Crit Damage, Ammo Rack 0
Track Repair Time, Seconds 0
Crew Hit Points 0
Crew Recovery Time, Seconds 0
Incoming Crit Damage, Engine 0
Engine Hit Points 0
Engine Repair Time, Seconds 0
Fire Duration, Seconds 0
Fire Damage 0
Incoming Crit Damage, Fuel Tank 0
Fire Damage Rate 0
Ramming Damage Resistance, Front 0
Ramming Damage Bonus 0
Repair Kit Cooldown, Seconds 0
Track Hit Points 0
Ltrackamounttoregen 0

Mobility

0
Forward Speed, km/h 0
Reverse Speed, km/h 0
Base Acceleration 0
Traverse Speed 0
Sprint Energy Cost 0
Sprint Energy Volume 0
Sprint Regen Rate 0
Ramming Mass Measure 0

Recon

0
Spotting Angle, Degrees 0
Spotting Range, Meters 0
Spotting Duration, Seconds 0
Signal Range, Meters 0
X-Ray Radius, Meters 0

Utility

0
Energy Points 0
Energy Regeneration 0
Smoke Cooldown, Seconds 0
Smoke Energy Cost 0
Smoke Use Count 0

Strengths & Weaknesses

Strengths and weaknesses based on community feedback

Strengths

Controlling Engagements

The XM1-V's abilities make it exceptionally adept at dictating the flow of combat and carving out space for allies. Whether it’s delaying an enemy advance or aggressively initiating a fight, its tools are versatile. Deploy mines and rockets strategically to disrupt pushes, cut off enemy withdrawals, or secure your flanks.

Build Diversity

The XM1-V features many options for its players, all of its abilities have good choices to pick from. Rockets, mines, armour and your health pool all have significant available modifications that will help you in almost any situation you may face.

Balanced Firepower

The XM1-V's main gun offers consistent performance with a respectable 6-second reload. Although it lacks some penetration compared to other vehicles, it features decent gun handling allowing for accurate shots and providing reliable DPM in direct combat. It has favorable ballistics over the M1E1 allowing the XM1V to maintain engagement range without substantial damage falloff.

Indirect Engagement

With the XM1-V's toolkit, you possess a significant tactical advantage: the ability to strike enemies behind cover. Your mines and rockets can both be lobbed over obstacles, denying safe positions and often forcing opponents into vulnerable situations. While direct kills from these abilities are rare, the resulting disruption frequently opens enemies to follow-up attacks from you and your allies.

Long Ability Range

The XM1-V's toolkit offers excellent long-range projection for its mines and rockets. This allows you to pre-position these abilities in areas where enemies won't anticipate them, giving you a powerful tool for controlling engagements and disrupting their planned routes.

Weaknesses

Low Overall Mobility

The XM1-V suffers from subpar mobility. This makes switching flanks or crossing dangerous zones challenging, Despite a theoretical top speed of 54, it rarely reaches or sustains it, and its poor hull traverse further hinders close-quarters movement. Therefore, careful advance planning is crucial to avoid isolation.

Poor Turret Traverse

The XM1-V has one of the slowest turret traverses in the game. At a mere 20/24 degrees per second, a full 360-degree rotation can take up to 18 agonizing seconds. Opponents will likely exploit this weakness in close-quarters combat if they breach your initial defenses. Avoid isolating yourself where allies cannot provide support.

Ability Heavy Tank

This tank's effectiveness hinges on its abilities more than raw stats. In a pure gun duel, the XM1V's vulnerable areas and limited mobility put it at a distinct disadvantage, making disengagement difficult. Consequently, strategic and well-timed ability usage is crucial in every encounter. Squandering a minefield or misdirecting rockets can leave you critically exposed.

High Skill Floor

The XM1-V presents a higher skill ceiling than its more forgiving sibling, the M1E1, demanding a shift towards controlling engagements and directing the flow of battle, rather than engaging as the direct combatant. This distinct playstyle can lead to difficulties for those transitioning from the M1E1 often leading to fatal mistakes. Mastering the XM1V requires the ability to anticipate the flow of battle, Proactively and preemptively adjust your tactics.

Significant Frontal Weakpoints

The XM1-V has noticeable and exploitable frontal weakspots.While the driver's hatch is one of them, the top-right turret viewport presents an even more critical frontal vulnerability on the XM1V. XM1V players should be particularly mindful of the turrets viewport and seek to mitigate this vulnerability.

Community Feedback

Player opinions and ratings based on community surveys:

Video Tutorials

Learn from video guides created by community contributors

XM1V Gameplay

by TechTanker

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Tips from Top Players

Strategic advice from players with high win rates in this vehicle:

Player Avatar

esmatty

#1 Punch

You have to plan ahead and keep a close eye on the map. Predict enemy pushes and flanks, use your mines and rockets to stop it. Isolate the enemy tank(s) and move in for the kill.

Player Avatar

IAmEdWards

#2 Punch

Play to somewhat of a range and save your detonation charges to remove shield and immobilize any flanker that manages to evade your mines.

Player Avatar

SINEWAVE

Lead Developer

Got strategic insights or know a high-level player who does? Help us grow this section by submitting tips that make a real difference on this tank. If you're a seasoned player with a strong win rate, we'd love to feature your advice, get in touch!

Tank Summary

The XM1-V carves out a niche as a powerful defender, though its intricate playstyle, unlike the more accessible M1E1, may result in a smaller dedicated following. Nevertheless, dismissing it in combat is a surefire path back to spawn. While its paper statistics might not immediately impress compared to others, its focused yet adaptable toolkit provides surprising versatility in both attack and defence.

The XM1-V's combat strength is largely derived from it's mine and rocket capabilities. Therefore, a key aspect of playing this tank is constantly identifying advantageous positions and moments for ability usage. Employ mines and rockets to deny escape routes or to stop an enemy assault.

However, XM1-V commanders must always be aware of their inherent weaknesses. Should a focused enemy breach their defensive abilities and overwhelm their toolkit or exploit an unsupported flank, the XM1V's limited reactivity will make it very difficult to counter and survive.

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